Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand) Swim in lava while having the Fire Resistance effect.
![splash potion minecraft splash potion minecraft](https://www.lifewire.com/thmb/VGNiUlPZy6vkAGXpIbHrVk-VtqY=/3840x2109/filters:no_upscale():max_bytes(150000):strip_icc()/2020-12-15_19.59.44-da732a6eb92949968477ee5048a6bac5.png)
The entity renders as a lingering potion if the id is lingering_potion, otherwise it renders as a splash potion. For positive values larger than 0x00FFFFFF, the top byte is ignored. The numeric color codes are equal to the hex code of the color converted to a decimal number, or can alternatively be calculated from the Red, Green and Blue components using this formula: Red <<16 + Green<<8 + Blue. This color does not extend, however, to the particles given off by entities who ultimately receive the effect.
![splash potion minecraft splash potion minecraft](https://minecrafthowto.com/images/page-how-to-make-a-potion-of-weakness-130.png)
![splash potion minecraft splash potion minecraft](https://i.ytimg.com/vi/oC0oQmiJ7Ig/maxresdefault.jpg)
Splash water bottles have no effect on almost all entities, but they extinguish fire in the block hit and the four blocks horizontally surrounding it.Ī splash water bottle deals 1 damage to endermen, striders, snow golems, and blazes however, endermen have a chance of teleporting away if hit with one. For other effects, the potency is unchanged, but the duration decreases linearly on the same scale (rounded to the nearest 1⁄ 20 second), with no effect being applied if the duration would be 1 second or less. Healing or Harming), the potency of the effect reduces linearly from 100% on a direct hit to 0% at 4 blocks' distance. Otherwise, the farther away the entity is from the center of the impact, the lesser the imbued effect. If the potion directly collides with an entity, the entity gets the full duration and potency of the effect. In Java Edition, splash and drinkable forms have the same duration. In Bedrock Edition, splash potions' effects have only three-fourths of the duration of the drinkable form. Entities within an 8.25×8.25×4.25 cuboid centered on the thrown potion at impact and within 4 blocks euclidean distance of the thrown potion at impact are affected. The bottle is lost, unlike drinkable potions. When thrown by the player, they have a range of 8 blocks if thrown at the best angle. On impact they explode, applying status effects to nearby entities. Lingering potions are brewed by adding dragon's breath to a splash potion.